RT Journal Article
JF 2007 IEEE International Workshop on Digital Games and Intelligent Toys-based Education
YR 2007
VO 00
SP 89
TI AnswerMatching: A Competitive Learning Game with Uneven Chance Tactic
A1 Tak-Wai Chan,
A1 Winston M.C. Wu,
A1 Yi-Chan Deng,
A1 Hercy N.H. Cheng,
A1 Chih-Yueh Chou,
A1 Chin-Chung Tsai,
A1 Mong-Chen Chiang,
K1 null
AB Individual ability differences are an everlasting phenomenon in a classroom. Competitive learning games that aim at drawing students.. attention and excitement will inevitably hurt the self-esteem of those students with lower-skill levels. This paper describes the design of a small group competitive classroom game called AnswerMatching. Besides, we propose an approach to resolving the individual ability difference problem, called Uneven Chance Tactic. A pilot study of the game with this tactic is also reported.
PB IEEE Computer Society, [URL:http://www.computer.org]
LA English
DO 10.1109/DIGITEL.2007.11
LK http://doi.ieeecomputersociety.org/10.1109/DIGITEL.2007.11